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Extinction on Schedule →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
During the Main Phase: Pay 2000 LP; make both players send all cards they control to the Graveyard at the end of the 3rd Battle Phase after this card's activation. | |||||
password:95676943 | |||||
Average Rating Score | 4.8(9) |
- Card Info
- Card Reviews (9 rating scores)
- Decks with Extinction on Schedule (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Extinction on Schedule" card reviews and rating scores
4.8(9) |
|
0% | (0) | ||
22% | (2) | ||
33% | (3) | ||
44% | (4) | ||
0% | (0) |
みめっと
2020/10/26 22:01
2020/10/26 22:01
A card that entrusts the wish of destruction to the future.
Since it refers to the number of battle phases that are optional for the player to enter or not, whether or not the future of doom is coming is a trade-off for each other.
Due to its nature, I would like the opponent to go to the third battle phase, but it is premised on surviving the battle phase first before it goes well like a stone-taking game, and 2000 LPs are required to activate. Since it has already been paid, it may be killed before the effect is applied.
While it is difficult to use it for beatdown systems, the battle phase can be done without using monsters, and the removal effect penetrates complete resistance, so his deck that protects is this "Super $" as insurance. 8445” or something like that? It doesn't quite hit the spot.
Since it refers to the number of battle phases that are optional for the player to enter or not, whether or not the future of doom is coming is a trade-off for each other.
Due to its nature, I would like the opponent to go to the third battle phase, but it is premised on surviving the battle phase first before it goes well like a stone-taking game, and 2000 LPs are required to activate. Since it has already been paid, it may be killed before the effect is applied.
While it is difficult to use it for beatdown systems, the battle phase can be done without using monsters, and the removal effect penetrates complete resistance, so his deck that protects is this "Super $" as insurance. 8445” or something like that? It doesn't quite hit the spot.
シエスタ
2019/06/11 17:59
2019/06/11 17:59
The moon of Majora's Mask.
By paying LP, you can completely remove it with a time difference, and you can't prevent it unless you stop it at the time of activation, and the removal performance itself is the best class quality by sending GY.
However, it is the neck that has many unstable aspects. In today's fast-paced environment where one kills are not uncommon, a card like this is hardly a priority in a normal beatdown deck.
So it's more for Exo and Countdown than defense, but I can't expect it to work very effectively with his Deck, which uses a lot of GY, and I wonder if he has enough LP for this card before drawing it. ....
The opponent knows how long it will take to die. There is a high possibility that some kind of preparation will be made. And with his deck that uses cards like this, it's often difficult to do countermeasures that interfere with that preparation.
I can evaluate the idea and removal power, but I think it is difficult to prioritize because there are too many unstable aspects.
By paying LP, you can completely remove it with a time difference, and you can't prevent it unless you stop it at the time of activation, and the removal performance itself is the best class quality by sending GY.
However, it is the neck that has many unstable aspects. In today's fast-paced environment where one kills are not uncommon, a card like this is hardly a priority in a normal beatdown deck.
So it's more for Exo and Countdown than defense, but I can't expect it to work very effectively with his Deck, which uses a lot of GY, and I wonder if he has enough LP for this card before drawing it. ....
The opponent knows how long it will take to die. There is a high possibility that some kind of preparation will be made. And with his deck that uses cards like this, it's often difficult to do countermeasures that interfere with that preparation.
I can evaluate the idea and removal power, but I think it is difficult to prioritize because there are too many unstable aspects.
プンプン丸
2016/09/20 11:34
2016/09/20 11:34
"At the end of the third battle phase" This is important. The battle phase is optional for the player, and can be selected to "do" or "do not". "It's impossible to stop once it's activated." It feels like it's the 3rd time and it's late, but this card is better to buy time than to destroy the field.
アルバ
2016/09/19 16:16
2016/09/19 16:16
If you go through the Battle Phase 3 times, you are guaranteed an unavoidable destruction.
However, because of his LP cost of 2000, he died before the end of the third battle phase, and even if he was restrained, he could not move carelessly.
A card with a strong effect and an interesting idea, but I don't really know where to use it.
However, because of his LP cost of 2000, he died before the end of the third battle phase, and even if he was restrained, he could not move carelessly.
A card with a strong effect and an interesting idea, but I don't really know where to use it.
とき
2016/09/11 17:13
2016/09/11 17:13
the first morning
-72 hours to go-
After three battle phases, a meteor falls and annihilates everything.
Since each player sends cards to his GY, there is no card that can withstand this Extinction on Schedule. Destruction will come equally.
However, if the duel ends within three grace periods, it will be useless, and the card will be completely useless in a pinch due to the LP cost. It might be reassuring to be able to shoot in advance, but I don't think it's possible to look ahead like that...
-72 hours to go-
After three battle phases, a meteor falls and annihilates everything.
Since each player sends cards to his GY, there is no card that can withstand this Extinction on Schedule. Destruction will come equally.
However, if the duel ends within three grace periods, it will be useless, and the card will be completely useless in a pinch due to the LP cost. It might be reassuring to be able to shoot in advance, but I don't think it's possible to look ahead like that...
EXデッキ焼き
2016/09/11 2:13
2016/09/11 2:13
A card that does damage to each other as easily as Soppy than Soppy.
If there is a problem, it's not uncommon for the game to be decided at the end of the third battle phase in a faster environment.
If there is a problem, it's not uncommon for the game to be decided at the end of the third battle phase in a faster environment.
ヒコモン
2016/09/10 15:37
2016/09/10 15:37
A dynamic card that sends all cards on the field to his GY at the end of the third battle phase after activation. However, as it is the third battle phase, it is very slow. His LP cost of 2000 is also ridiculous. It's not that the effect is weak, but it's a card that makes you wonder where to use it.
ミシガン州知事
2016/09/10 12:37
2016/09/10 12:37
If you activate it and meet the conditions, it's probably 《Apoqliphort Towers》, but in a way it's a dynamic card that can kill even Ultimate Falcon.
The LP cost is never cheap, and it counts each time you do a battle phase, so if your opponent doesn't do a battle phase, it will take up to 5 turns (counted by your turn).
Since everything is sent to GY at the end of the battle phase, it can be rebuilt in main 2.
A card that you want to use carefully.
If it's a special victory system, I don't really care...?
It looks like it would be interesting to use it in a countdown deck... but.
The LP cost is never cheap, and it counts each time you do a battle phase, so if your opponent doesn't do a battle phase, it will take up to 5 turns (counted by your turn).
Since everything is sent to GY at the end of the battle phase, it can be rebuilt in main 2.
A card that you want to use carefully.
If it's a special victory system, I don't really care...?
It looks like it would be interesting to use it in a countdown deck... but.
asd
2024/06/23 14:44
2024/06/23 14:44
Decks with "Extinction on Schedule"
* is adopted as a key card.
● 2019-09-20 Final Countdown
● 2016-09-24 extinction countdown★
● 2019-04-27 Prototype Final Countdown
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXTRA PACK 2016 | EP16-JP048 | 2016-09-10 | Normal |
Structure Deck R-The Heartbeat of the Fearful Beast | SR04-JP033 | 2017-02-25 | Normal |
Ranking and View Num
Rating Score Rank | 9,237 / 13,189 Cards |
---|---|
View Num | 8,611 |
Others
Japanese card name | 絶滅の定め |
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